I wasn’t planning on publishing in December. Really. Wearing the Cape: Barlow’s Guide and the B-Files has only now finally taken up by the printer to produce the 240-page book (tons of detail about the Post-Event World, nearly 80 characters, etc.), and I’ve been focusing on the outline for the next Wearing the Cape novel … More Merry Christmas! So this thing happened. . .
It’s done! Well, sort of; 1) despite best editing efforts, I fully expect to get a bunch of errata notes back from early readers, 2) the cover will be modified once a previous file is recovered (long boring story). The important thing is, after way too long, WtC: Barlow’s Guide to Superhumans has been submitted … More Presenting: WtC: Barlow’s Guide to Superhumans
Not the game system I’ll be using. So I’ve made no secret of my desire to eventually develop or sponsor a roleplaying game book using the Post-Event setting of the Wearing the Cape stories. Because of course I wasn’t just a sci-fi/fantasy fan and rabid comic book reader in my younger days (a description that, other … More Announcing Wearing the Cape: The RPG.
I first ran into Daily and Davidson (they even sound like a law firm) when I was doing research for my first novel, Wearing the Cape. Their website, Law and the Multiverse, acquainted me with the facts about state actors and why superheroes who worked closely with law-enforcement could easily mess up a case when … More Laws Unto Themselves?