Tag Archives: GURPS

Rush Rush

Author’s Warning: I normally fill this space with book reviews, ruminations on writing, superheroes (of course) and other general items. What follows is something much more specific–if you are not interested in GURPS (the Generic Universal Roleplaying System) and superhero … Continue reading

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GURPS Wearing the Cape

Sometime last year I admitted the RPG origins of my superhero fixation, and even put up some character stats for Astra, using the GURPS Supers rules. While writing WtC, I used these rules for scaling superpowers and damage, and sparked … Continue reading

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Power Games: Astra.

Wearing the Cape has a big cast, most of which are superheroes. One of the biggest problems this created was the need for careful consistency. Who is the strongest hero? The fastest? How do they stack up against each other? … Continue reading

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World Building 101: Start with a system.

Awhile ago someone asked me where I got my ideas for Wearing the Cape, and I had to think about it. Not that I didn’t know the answer, but it’s a bit of a story. Comics came first, of course, … Continue reading

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